Rock Revolution | |
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Developer(s) |
Zoë Mode HB Studios |
Publisher(s) | Konami |
Platform(s) | Nintendo DS, PlayStation 3, Wii, Xbox 360 |
Release date(s) | |
Genre(s) | Music video game |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 38/100 |
Review scores | |
Publication | Score |
1UP.com | D |
Eurogamer | 3/10 |
G4 | 2/5 |
Game Informer | 7/10 |
GameSpot | 3.5/10 |
IGN | 3.0/10 (PS3/Xbox 360) 4.1 (DS) |
OXM (US) | 4.0/10 |
TeamXbox | 4.6/10 |
Rock Revolution is a music video game developed by Zoë Mode and HB Studios and published by Konami. It was first revealed on May 15, 2008, and released on October 15, 2008 for the Nintendo DS, PlayStation 3, Wii and Xbox 360. As with similar titles, the game uses various controllers to simulate the performance of rock music, primarily using guitar and drum controllers on its Xbox 360 and PS3 versions.
Rock Revolution received generally negative reviews from critics, who felt that the game was merely an inferior clone of the Guitar Hero and Rock Band franchises with no distinguishing characteristics to set it apart from its competition; particularly the design of its drum kit controller, the game's interface, and its soundtrack of mostly cover versions as its worst aspects. The game also experienced low sales numbers in its first month, selling only around 3,000 copies.
Gameplay in Rock Revolution revolves around players attempting to simulate the playing of rock music using special instrument shaped controllers. Scrolling notes onscreen indicate the pattern and timing of buttons that must be pushed on the guitar or pads hit on the drumkit. Songs can feature "fill boxes" and "roll boxes" on drum charts, and hammer-on/pull-off's and "shred boxes" (must be strummed constantly for the duration) on guitar charts. Score multipliers are increased through larger combos, and a temporary bonus period can be activated when the player's lifebar, the "atmosphere meter", is maxed out.
On the Wii version, players instead use the Wii Remote and Nunchuk as air instruments—playing the songs by performing specific gestures and movements. Guitar and drum controllers for the Wii are not usable with the game. The DS version utilizes the touch screen and microphone, utilizing gestured movements for guitar play, playing a virtual drumkit on the touch screen itself with the stylus for drums, and the system's internal microphone for vocals.