Rock Band 3 | |
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Rock Band 3 cover
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Developer(s) | Harmonix, Backbone Entertainment (Wii/DS) |
Publisher(s) | MTV Games, Mad Catz |
Distributor(s) | Electronic Arts, Mad Catz |
Designer(s) | Dan Teasdale, Sylvain Dubrofsky, Brian Chan, Casey Malone |
Series | Rock Band |
Platform(s) | Xbox 360, PlayStation 3, Wii, Nintendo DS |
Release | |
Genre(s) | Music video game |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 92.44% |
Metacritic | 93/100 |
Review scores | |
Publication | Score |
Edge | 10/10 |
Eurogamer | 10/10 |
G4 | 5/5 |
Game Informer | 9.25/10 |
GameSpot | 9.0/10 |
GameSpy | |
IGN | 8.5/10 |
Rock Band 3 is a 2010 music video game developed by Harmonix. The game was initially published and distributed by MTV Games and Electronic Arts, respectively, in late October 2010. Mad Catz took over both roles and re-released the title on November 23, 2011. It is the third main game in the Rock Band series. As with the previous titles, Rock Band 3 allows players to simulate the playing of rock music and many other subgenres using special instrument controllers mimicking lead and bass guitar, drums, and vocals. Rock Band 3 expands upon previous games by including three-part vocal harmonies — previously used in The Beatles: Rock Band and Green Day: Rock Band (up to 3 singers on a song) — plus support for MIDI-compatible keyboards, electronic drumkits, and even use of a real guitar in "Pro" mode.
Distinguishing it from all previous rhythm music games, Rock Band 3 features "Pro" mode, which is designed to accurately mimic playing of real instruments. In Pro mode, real guitar and bass players have to match specific fingering on frets and strings, drummers have to strike cymbal pads in addition to snare and toms, and keyboardists have to use precise fingering across the whole keyboard. MadCatz manufactured a 102-button controller with 6 strings meant for bass and for lead guitar Fender lent a real Fender Squier stringed guitar modified with built-in electronics and enhancements to support Pro mode. Real instruments and original Basic controllers can be played simultaneously in various combinations within the game to simulate playing in a real band. Before a song starts, the players choose which instrument they will represent within the song. If the right note is hit or played, it is heard in the audio. If notes are missed, they are not heard.