Ristar | |
---|---|
Developer(s) | Japan System House |
Publisher(s) | Sega |
Platform(s) | Game Gear |
Release | |
Genre(s) | Platformer |
Mode(s) | Single-player |
Ristar, known as Ristar the Shooting Star (リスター・ザ・シューティングスター Risutā za Shūtingu Sutā?) in Japan, is a platform video game released by Sega in February 1995 for the Game Gear. While sharing themes and gameplay elements from its main counterpart, Ristar, for the Sega Genesis, it is a largely different game. The game was well received by critics, who felt the gameplay mechanics were transferred over well to the older, aging Game Gear system, but were divided on whether or not the game was worth playing if both versions of the game were available to the consumer. The game received even less exposure than its Genesis counterpart, due to the Game Gear being towards the end of its lifecycle, and having less of a userbase to begin with in comparison to the Genesis.
The basic premise for the gameplay of the Game Gear version of Ristar is largely the same as the Sega Genesis counterpart. The game plays as a two-dimensional sidescrolling platformer where the player must navigate Ristar through a level, maneuvering around enemies and obstacles. Also like the Genesis version, Ristar's main abilities include emphasizing grabbing and "headbutting" enemies over jumping.
However, despite the same premise, the actual level design is distinctly different. While half of the levels having the same themes such as the opening level having a fauna-themed environment, the actual layouts are remixed and the enemy type and placement is different. Additionally, the other half of the levels have entirely different themes not present in the Genesis game at all, such as one based around Pirate ships. Another major variation present in all of levels is the placement of little stars scattered throughout. The player directs Ristar to move through them to collect them, similar to the manner in which Sonic the Hedgehog collects rings, or Mario collects coins in their respective games. Similarly, collecting 100 earns Ristar another life. While boss battles are still present at the end of every planet, most battles themselves are different, and almost all planets no longer possess any sort of mini-bosses half way through the planet.