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Rise of Mana

Rise of Mana
Rise of Mana artwork.jpg
Official artwork for Rise of Mana
Developer(s) Square Enix
Publisher(s) Square Enix
Director(s) Masato Yagi
Producer(s) Masaru Oyamada
Artist(s)
  • Hiroyuki Suzuki
  • Taiki
  • Ryota Murayama
Writer(s) Masato Yagi
Composer(s) Tsuyoshi Sekito
Series Mana
Engine Unity
Platform(s)
Release date(s) iOS
  • JP: March 6, 2014
Android
  • JP: June 26, 2014
PlayStation Vita
  • JP: May 14, 2015
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer
Seiken Densetsu: Rise of Mana Original Soundtrack
Soundtrack album by Tsuyoshi Sekito, Kenji Ito, Hiroki Kikuta, Yoko Shimomura, Yasuhiro Yamanaka, and Kokia
Released April 24, 2014
Genre Video game soundtrack
Length 1:07:04
Label Square Enix Music
Review scores
Publication Score
Famitsu 28/40 (Vita)
AppGet 4/5 stars

Rise of Mana, known in Japan as Seiken Densetsu: Rise of Mana, is a Japanese action role-playing video game developed by Square Enix and Goshow for iOS, Android and PlayStation Vita. It was published by Square Enix in 2014 for mobile devices and 2015 for the Vita. It is the eleventh game in the Mana series, featuring a new narrative unconnected to other games in the series. The gameplay uses a similar action-based battle system to earlier Mana titles while using a free-to-play model in common with mobile titles. The story focuses on two characters, an angel and a demon, who are cast down to the mortal world in the midst of a battle and are forced to share a body in order to survive.

The game began development in 2012: the project began when Masaru Oyamada told series producer Koichi Ishii that he could create a legitimate entry in the Mana series for mobile platforms. His idea was for a game true to the series that would reach a wide audience. The game's multiplayer, inspired by that used in Secret of Mana, was developed using the Photon Server middleware. The art director was series newcomer Hiroyuki Suzuki, while the character and monster designs were done by Taiki and Ryota Murayama. The music was composed by a team led by Tsuyoshi Sekito. The theme song was written and performed by singer-songwriter Kokia.

First announced in February 2014, it was released the following month on iOS. The Android release followed several months later. The Vita port released the following year. By April 2015, the mobile version had over two million active players, and later the Vita version achieved 150,000 downloads by August 2015. It received generally positive opinions from critics: while many praised its graphics, story and gameplay, there were opinions that it was not a worthy part of the Mana series. The game is set to be discontinued as a free-to-play title in March 2016, and Square Enix is seeking to release the game in a different form.

Rise of Mana is an action role-playing game where the player takes control of two protagonists inhabiting a single body: the characters' genders and names can be customized prior to beginning the game. During gameplay, the character can switch between angelic and demonic forms: this enables the player to see thoughts in different non-player characters (NPCs), with each form showing different types of thought or prompting a different reaction from NPCs. The game uses a free-to-play gaming model: while the game can be downloaded and played for free, players have the option of spending money on in-game items. The characters' base is a room in a small village: in the room, players can check messages, and set their current equipment and weapons. A message board in the town provides access to social features. In the town, NPC-run shops enable the crafting of new weapons and equipment in exchange for in-game currency, along with the buying and selling of various in-game items.


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