Resident Evil Survivor | |
---|---|
Developer(s) | TOSE |
Publisher(s) | Capcom |
Distributor(s) | |
Director(s) | Hiroyuki Kai |
Producer(s) | Tatsuya Minami |
Writer(s) |
Noboru Sugimura Naoyuki Sakai |
Composer(s) | Shiro Kohmoto |
Series | Resident Evil |
Platform(s) | PlayStation, Microsoft Windows |
Release | |
Genre(s) | Light gun shooter |
Mode(s) | Single-player |
Review scores | |
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Publication | Score |
AllGame | (PS) |
IGN | (4.0/10) |
Resident Evil Survivor, known in Japan as Biohazard Gun Survivor (バイオハザード ガンサバイバー Baiohazādo Gan Sabaibā?), is a light gun shooter video game developed by Tose and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, in Europe on March 31, 2000 and in North America on August 30, 2000. It is a spin-off to the Resident Evil video game series. A Microsoft Windows version was released only in Taiwan.
As the first release of the Gun Survivor series, this game was a major difference from the main Resident Evil series, substituting the third-person perspective of the previous games to a first-person view. The Japanese and European versions of the game were compatible with Namco's GunCon/G-Con 45 light gun, making it one of the first off-rail light gun games, whereas light-gun compatibility was removed from the North American release due to shooting games being partly blamed for the motivation of the then-recent Columbine High School massacre.
The player takes control of an amnesiac protagonist, struggling desperately against overwhelming odds to stay alive and uncover his identity. Survivor's gameplay is a combination of first-person shooter and arcade-style light gun game. The player views the environment from the perspective of the character (first person view) and moves the character through the environment with the controller. At the same time, if the player wishes to attack an enemy or destroy an object, they press a button which allows them to control a crosshair on the screen. This crosshair can be moved to any location within the main character's line of sight. When using a light gun, players move around by shooting off screen to move and the side buttons to turn, and point at the screen to shoot enemies.