Resident Evil Outbreak | |
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North American cover art
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Developer(s) | Capcom Production Studio 1 |
Publisher(s) | Capcom |
Director(s) | Eiichiro Sasaki |
Producer(s) |
Noritaka Funamizu Katsuhiro Sudo Tsuyoshi Tanaka |
Artist(s) | Yuji Imamura Yoshinori Ono |
Composer(s) | Akihiko Matsumoto Tetsuya Shibata Etsuko Yoneda |
Series | Resident Evil |
Engine | Unspecified Capcom Proprietary Engine |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Survival horror |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 69.99% (38 reviews) |
Metacritic | 71% (40 reviews) |
Review scores | |
Publication | Score |
1UP.com | C+ |
AllGame | |
Eurogamer | 5/10 |
GamePro | |
Game Revolution | B- |
GameSpot | 7.2/10 |
GameSpy | |
GamesRadar | 9 |
GameZone | 8.3 |
Resident Evil Outbreak, known as Biohazard Outbreak (バイオハザード アウトブレイク Baiohazādo Autobureiku?) in Japan, is a survival horror video game with online playability for the PlayStation 2. Initially released in 2003, it was developed by Capcom Production Studio 1 and was the first entry in the Resident Evil video game series to feature cooperative gameplay and online multiplayer support, although online support was not available for the PAL versions of the game.
Outbreak was produced by Tsuyoshi Tanaka, and depicts a series of episodic story lines in the fictional location Raccoon City. It was set during the same general time period as Resident Evil 2 and Resident Evil 3: Nemesis. Outbreak was followed by a standalone expansion entitled Resident Evil Outbreak File #2.
The controls and game play are similar to the Resident Evil remake, which was exclusive to the Nintendo Gamecube, with quite a few adjustments. The player chooses a scenario, difficulty level, and a character. The difficulty level is tied to what enemies and items the player encounters as they progress through the scenario. The game has five scenarios, each of which has an event checklist consisting of special actions that the player must perform to reach 100% completion. Upon doing so the player will unlock "Infinity Mode", in which all the player's weapons never break or run out of ammunition.