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Rendition (company)

Rendition, Inc.
Corporation
Industry PC Multimedia Products
Founded 1993
Headquarters Mountain View, California
Website www.rendition.com (closed down)

Rendition was a maker of 3D computer graphics chipsets in the mid to late 1990s. They were known for products such as the Vérité 1000 and Vérité 2x00 and for being one of the first 3D chipset makers to directly work with Quake developer John Carmack to make a hardware-accelerated version of the game (vQuake). Rendition's major competitor at the time was 3Dfx. Their proprietary rendering API's were Speedy3D (for DOS) and RRedline (for Windows).

Released in 1996, Rendition's V1000 chipset was notable for its RISC-based architecture. The V1000 was one of the first consumer 3D accelerator cards truly capable of delivering playable performance with significantly improved graphics quality. The V1000 was the first PC graphics card to utilize a programmable core to render 3D graphics. V1000 was both faster and more advanced (in terms of features) than competitors such as the Matrox Millennium, ATI Rage/3D, and S3 Virge3D. Only 3DFX's Voodoo Graphics was faster, but unlike the 3DFX Voodoo, the V1000 included 2D/VGA capability making it the only acceptably fast single-board solution for 3D gaming.

Vérité supported a local framebuffer of up to 4 MiB EDO DRAM, on a 64-bit bus (for a theoretical 400 MB/s bandwidth). Aside from 3D gaming, Vérité contained an IBM VGA compatible display controller, and served as a traditional 2D/GUI accelerator for the Windows operating system.

In 1995, before it had shipped, Vérité received a marketing boon from board partner Number Nine Visual Technology:


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