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Ratchet: Deadlocked

Ratchet: Deadlocked
Ratchet: Deadlocked
North American PlayStation 2 box art
Developer(s) Insomniac Games
Idol Minds (HD edition)
Publisher(s) Sony Computer Entertainment
Composer(s) David Bergeaud
Series Ratchet & Clank
Platform(s) PlayStation 2, PlayStation 3 (HD)
Release date(s)
Genre(s) Platformer
Mode(s) Single-player, multiplayer (co-op)
Aggregate scores
Aggregator Score
GameRankings 82.68%
Metacritic 81/100
Review scores
Publication Score
1UP.com B+
CVG 8.0/10
Eurogamer 7/10
GamePro 4.5/5 stars
GameSpot 8.6/10
GameSpy 4/5 stars
GameZone 8.8/10
IGN 8.8/10

Ratchet: Deadlocked (known as Ratchet: Gladiator in Europe and Australia; and known as Ratchet & Clank 4 in Japan) is a 2005 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2.

The game's story begins as Ratchet, Clank, and Al are abducted and forced to compete in "DreadZone", a violent game show in which heroes are forced to kill each other. Ratchet is given a "DeadLock" collar, which will explode if he becomes uncooperative or boring. The three must find a way to deactivate the collars and free the other heroes being held prisoner. Deadlocked was the last Ratchet & Clank game to be rated T.

The gameplay is similar to that of other games in the series, but focuses more on shooter aspects rather than platforming. The player, as Ratchet, fights in DreadZone tournaments across the "Shadow Sector" in the "Solana" Galaxy, with a large variety of weapons. This game was the first in the series to feature cooperative gameplay in a story mode, and also includes an online multiplayer mode. Some vehicles return from previous games, and new ones are introduced. For the first time, Clank (in his typical form) was not a playable character.

Deadlocked was met with generally favorable reviews, although slightly lower than its predecessors, with some criticism being aimed at its darker tone, repetitive gameplay and level design, and the removal of Clank as a playable character.

The gameplay of Ratchet: Deadlocked is similar to that of previous Ratchet & Clank games, with a combination of shooting, action, and platforming, although it focuses more on shooter aspects of the series, with very little platforming. Deadlocked was the first game in the Ratchet and Clank series to have an adjustable difficulty level, and is also the first to have a cooperative story mode with two players.

The player controls Ratchet from a third-person perspective, competing in missions and tournaments, defeating enemies, or occasionally controlling vehicles. "Combat Bots", two robots which follow the player in most missions, give Ratchet extra firepower, and perform several tasks for him, such as planting explosives. Combat bots can be upgraded and given new paint schemes, head designs, and weapons. After completing missions, the player is awarded a certain amount of "Dreadpoints" and bolts, the game's form of currency. Bolts can also be picked up from defeated enemies, or found in hidden "Jackpot" crates.


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