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Ranger (character class)


A Ranger (also known as Hunter, Archer, Scout, or Tracker) is an archetype found in works of fantasy fiction and role-playing games.

Rangers are usually associated with the wisdom of nature. Rangers tend to be wise, hardy, cunning, and perceptive in addition to being skilled woodsmen. Many are skilled in woodcraft, stealth, wilderness survival, beast-mastery, herbalism, tracking, and sometimes "nature magic" or have a resistance to magic. Rangers spend a great deal of time hunting, fishing, and camping—whether on a short- or long-term basis—and their preferred martial arts weapons leans towards practical-utility: archery, knife fighting, stick-fighting, axeplay, spearplay and swordplay.

Rangers skills in books and games can include and are not limited to:

In Dungeons & Dragons, rangers typically worship a nature god or goddess, and they take a role similar to druids by protecting nature and slaying foul creatures. Rangers gain offensive bonuses against certain creatures through the choosing of a "Favored Enemy" (such as giants, dragons or undead). They may also gain defensive bonuses within certain terrains through the choosing of a "Favored Environment" (such as Desert, Forest or Urban) that stacks with their "Favored Enemy"; this further illustrates their cunning. In addition, rangers have access to divine magic and an animal companion to aid them in battle.

Rangers tend to prefer the company of fellow rangers, and they are extensively trained. However, good rangers will often act as the guardians of others - whether appreciated or not - by repelling "evil" forces and protecting the weak.


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Wikipedia

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