Sid Meier's Railroad Tycoon | |
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Developer(s) | MPS Labs |
Publisher(s) | MicroProse |
Designer(s) | Sid Meier |
Platform(s) | MS-DOS, Amiga, Macintosh, Atari ST, FM Towns, NEC PC-9801 |
Release |
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Genre(s) | Business simulation game |
Mode(s) | Single-player |
Sid Meier's Railroad Tycoon is a business simulation designed by Sid Meier. The DOS version of the game was released as freeware for download in 2006. The game is the first in the Railroad Tycoon series.
A port of the game for the Super NES was planned for a 1994 release, and screenshots were shown in the March 1993 issue of Nintendo Power, however the port was never released. Though no reason was officially given, it may have been due to the DOS release of Transport Tycoon, and its planned release on the upcoming Playstation console.
The objective of the game is to build and manage a railroad company by laying track, building stations, and buying and scheduling trains. The player acts a railway entrepreneur may start companies in any of four geographic locales: the Western United States, Northeast United States, Great Britain, or Continental Europe. The company starts with one million dollars in capital; half equity, half a loan. The company may raise additional capital through the sale of bonds.
The player acts as a railway entrepreneur who owns and manages the business as described above and may also handle individual train movement and build additional industries. The game models supply and demand of goods and passengers as well as a miniature on which players can buy and sell stock of their own or competing companies. The game also has other railroad companies attempting to put the player out of business with stock dealings and "Rate Wars".
There are four types of stations: Signal Tower, Depot, Station, and Terminal. The Signal Tower acts as a passing loop and may control movements. The rest service surrounding areas: the Depot serves its own square and the adjoining eight squares, the Station takes another ring, and the Terminal handles up to three squares away. The player can build at most 32 stations. When the player builds the first station they also build their first engine shop. Each engine shop is the manufacturing area for the player's different trains. The player can upgrade and downgrade Depots, Stations, and Terminals. Other facilities such as stores and hotels may be added.