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R.U.S.E.

R.U.S.E.
RUSE boxart.jpg
Developer(s) Eugen Systems
Publisher(s) Ubisoft
Platform(s) Microsoft Windows, Mac OS X, Xbox 360, PlayStation 3
Release
  • NA: September 7, 2010
  • AU: September 9, 2010
  • EU: September 10, 2010
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 74.8% (PS3)
76.9% (X360)
78.2% (PC)
Metacritic 76/100 (PS3)
78/100 (X360)
76/100 (PC)
Review scores
Publication Score
Edge 8/10
IGN 8/10

R.U.S.E. is a real-time strategy video game developed by Eugen Systems and published by Ubisoft which was released for Microsoft Windows, PlayStation 3, and Xbox 360, in September 2010. The game was subsequently released for Mac OS through Steam on 15 November 2011. R.U.S.E. is a strategic war game set during World War II and focuses on the invasion of Nazi Germany during late 1944. The campaign includes many historical and some fictional events. It focuses on information warfare instead of a brute-force approach. Players can use a series of ruses and decoys to trick their enemies and change the outcome of the battles. However, the outcome of the battles in the game also relies quite heavily on how a player manages their economy and which units they use. In December 2015, Ubisoft pulled the game from Steam due to the expiration of the military license.

Units in R.U.S.E are commanded using the mouse and can defend themselves against enemies provided they have the right weapon to counter them and within the range of fire. When units are ordered to attack, a cross hair indicate their rate of success in eliminating the target. It can either be: very easy, easy, balanced, danger or high danger. The latter meant that the target is highly dangerous and the unit(s) may refuse to engage when ordered to do so. Critically injured units will pull back with a (!) on top of the unit. Units that are unable to engage contact will pull back automatically when threatened. Sometimes a unit may be unable to pull back because it is experiencing shock or stress. Damaged units recover themselves when not engaged. Some units in R.U.S.E can be upgraded to enhance their defence and weapon. Some units require an upgrade cost to allow production.

In the campaign the United States is the only playable faction (although units from other factions are placed under the player's control in several missions), but other factions are present in the game and can be played on- and offline in battle mode. The factions include the United Kingdom, United States, Nazi Germany, Kingdom of Italy, Free French Forces, and the Soviet Union. On Feb 16 2011, RUSE Official page announced the release of a new faction, Japan. Each possesses a unique balance of strengths and weaknesses, which allows for more dynamic gameplay. For example, the USA relies on fast units and air power, while the Germans rely on powerful, heavy tanks (such as the Tiger and King Tiger). The new faction, Japan, is quite different from most other nations. For example, it is the only nation to not have concealable anti-air guns. Its tanks are comparable to the Italian line, where a 'medium' tank is a light tank to all other factions. It has advanced artillery, but unlike all other nations (USA, Germany, USSR) the HA-TO does not have the 2.4 km range and fires like an assault gun (one 300mm 170 kg shell at a time) . Besides nuclear weaponry, it is the most powerful artillery gun in the game, with two shots generally being enough to destroy most buildings


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