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QuackShot

QuackShot
QuackShot - Starring Donald Duck.jpg
European Mega Drive box art
Developer(s) Sega
Publisher(s) Sega
Director(s) Emiko Yamamoto
Programmer(s) Hiroshi Momota
Masato Omori
Keiichi Yamamoto
Artist(s) Takashi Yuda
Composer(s) Shigenori Kamiya
Platform(s) Sega Genesis,
Sega Saturn
Release date(s) Sega Genesis
  • EU: 1991
  • NA: December 19, 1991
  • JP: December 20, 1991
Sega Saturn
  • JP: October 15, 1998
Genre(s) Platformer, Metroidvania
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 77%
Review scores
Publication Score
IGN 7.3/10
MegaTech 82%
Sega Pro 95%
Computers & Video Games 89%

QuackShot, known in Japan as I Love Donald Duck: Georgia Ou no Hihou (Japanese: アイラブドナルドダック グルジア王の秘宝 Hepburn: Ai Rabu Donarudo Dakku Gurujia Ō no Hihō?), is a 1991 platforming video game developed and published by Sega for the Sega Genesis. The game was released in Europe in 1991, in North America on December 19, 1991 and in Japan on December 20, 1991. QuackShot stars Donald Duck and his three nephews, Huey, Dewey, and Louie, as treasure-hunters, and is part of a series of games published by Sega that were based on Walt Disney cartoon characters.

QuackShot was released to mostly positive reviews from video game journalists. The game was universally lauded for its graphics, with magazines like Sega Pro describing them as "some of the best graphics around." The game was also praised for its music and puzzles, as well as their clever use in the game. However, QuackShot was criticized for its controls, being described by IGN as "float-y" and making certain segments of the game unnecessarily difficult. The game was also criticized for its lack of difficulty overall as well as its lack of speech samples, which several other Genesis games of the time had.

The player, as Donald, ventures through a variety of side-scrolling levels. Generally, each level is divided into an overland part and a dungeon, such as the Maharajah's palace or the temple in which the Great Duck Treasure resides. Although the player may choose any order to play the overland sections, various obstacles prevent the player from entering the dungeons outside of a specific order. In addition to this, some levels provide the player with vital clues which solve puzzles needed to progress in later sections. Once Donald has completed the overland section of an area, he may leave by calling his nephews' biplane, and will return to the dungeon entrance of that area if the player chooses to return.


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Wikipedia

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