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Puzzlejuice

Puzzlejuice
Puzzlejuice icon.png
App icon
Developer(s) Sirvo
Publisher(s) Sirvo
Programmer(s) Asher Vollmer
Artist(s) Greg Wohlwend
Composer(s) Jimmy Hinson
Platform(s) iOS
Release
  • WW: January 19, 2012 (2012-01-19)
Genre(s) Puzzle
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 86/100
Review scores
Publication Score
Edge 8/10
VideoGamer.com 8/10
Pocket Gamer 7/10
Slide to Play 4/4 stars
TouchArcade 4.5/5 stars

Puzzlejuice is a 2012 indie puzzle video game for iOS produced and developed by video game company Sirvo. The game is a combination of Tetris, tile-matching, and Boggle: players rearrange falling tetromino blocks into rows of similar colors, which turn into letters that are cleared from the board by forming words. The fast-paced game also includes challenges and power-ups. The development team consisted three people; programmer Asher Vollmer initially developed the game alone, before reaching out to artist Greg Wohlwend for advice on the aesthetics. Composer Jimmy Hinson produced the game's music.

The game was released January 19, 2012 to what video game review score aggregator Metacritic called "generally favorable" reviews. Multiple reviewers mentioned the difficulty involved in juggling the three game components simultaneously.

In Puzzlejuice, the player turns falling tetrominos into letters, and those letters into words and points. The player taps and drags on the touchscreen to rotate and position multicolored tetrominos that fall from the top of the screen. When the player completes a solid row of tiles, or arranges the fallen blocks such that four or more like-colored tiles touch, the color tiles turn into letters. Players connect these letter tiles with their eight adjacent tiles (in ordinal directions) to make words. Words of sufficient length are cleared from play as well as their adjacent tiles—thus longer words clear more blocks. The iPhone version shows a magnified version of the tile obscured by the player's finger near the finger. The game has been compared to a cross between Boggle, Tetris, and tile-matching.


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