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Psycho Soldier

Psycho Soldier
Psycho Soldier.png
Developer(s) SNK
Publisher(s) SNK
Series Athena series
Platform(s) Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, PlayStation Network
Release
  • JP: 1986
  • NA: 1987
Genre(s) Platform
Mode(s) Single player, Multiplayer
Cabinet Upright
Display Raster, standard resolution
horizontal orientation

Psycho Soldier (サイコソルジャー Saiko Sorujā?) is a platform game developed by Japanese software company SNK that was originally released in 1986 and internationally in 1987. It is somewhat of a sequel to Athena released a year earlier, Psycho Soldier continues the adventures of Athena, and is noteworthy for being the first video game with a vocal in-game soundtrack. Ocean Software on their Imagine label released home computer versions of the game for the ZX Spectrum, Commodore 64 and Amstrad in 1987.

Psycho Soldier is an action sidescroller. While advancing through the game's levels, the player may come across rocks and other destructible objects that have a chance of holding items that either increase Athena or Kensou's power, or make enemies more difficult to defeat. The game is advanced by traveling horizontally across the screen, transversing several harmful objects and enemies and utilizing a special force known as "Psycho Energy" to perform a number of attacks, including creating a shield of rotating spheres around the character's body to protect them. The amount of Psycho Energy is measured by the energy bar located to the left of the player's available spheres, and can be increased by obtaining certain items. Another button is used to launch the spheres out at enemies and destructible objects at the cost of using one, and depending on how much energy the player has, may produce a different result when used, such as bouncing around the screen or, when at max energy and the spheres are swirling at a higher speed around the player, will spread out and destroy everything in their wake at the cost of some power.


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Wikipedia

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