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Profiler (computer science)


In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization.

Profiling is achieved by instrumenting either the program source code or its binary executable form using a tool called a profiler (or code profiler). Profilers may use a number of different techniques, such as event-based, statistical, instrumented, and simulation methods.

Profilers use a wide variety of techniques to collect data, including hardware interrupts, code instrumentation, instruction set simulation, operating system hooks, and performance counters. Profilers are used in the performance engineering process.

The output of a profiler may be:

Performance-analysis tools existed on IBM/360 and IBM/370 platforms from the early 1970s, usually based on timer interrupts which recorded the Program status word (PSW) at set timer-intervals to detect "hot spots" in executing code. This was an early example of sampling (see below). In early 1974 instruction-set simulators permitted full trace and other performance-monitoring features.


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