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Polygon (film)

Polygon - The Firing Range
Polygon Tank small.jpg
The mind-reading tank from the film.
Directed by Anatoly Petrov
Written by Sever Gansovsky
Arcady Snessarev
Starring Vsevolod Yakut
Oleg Mokshantsev
Alexander Beliavsky
Anatoly Kuznetsov
S. Martynov
Music by Vladimir Kutuzov
Cinematography Vladimir Zarubin
Anatoly Petrov
Michael Druyan
Production
company
Release date
  • 1977 (1977)
Running time
10 minutes 14 seconds
Country USSR
Language Russian

Polygon or Firing Range (Russian: Полигон) is a 1977 Soviet animation science fiction short film.

The plot is based on an anti-war military science fiction story by Sever Gansovsky.

In the not-too-distant future a scientist from a military great power wants revenge for his son (who was a paratrooper KIA during a war) and thus invents a weapon capable of ending the conflict - an automated mind-reading tank that detects and reacts to human feelings of hostility and fear. After his revenge successfully takes place (as the tank destroys a number of generals responsible for the loss of his son) he himself falls victim to his own creation.

The film has an open ending.

Polygon was directed by Anatoly Petrov (born 1937) and it was based on a screenplay by Sever Gansovsky (edited by Arcady Snessarev). The short film was produced by Lubov' Butyrina and released by Soyuzmultfilm studio. It featured the artwork of artists Elena Karavaeva, Olga Bogolubova, I. Kulakova, Elena Bogolubova and N. Ivancheva. The art director was Galina Barinova.

The animator was Vladimir Zarubin under the supervision of Anatoly Petrov. It was filmed by cameraman Michael Druyan and the sound effects and music were created by Vladimir Kutuzov.

The film was drawn in an unusual animation technique called photographica that consists of two celluloid layers for each character with special color schemes and with one of the layers out of focus to imitate the three-dimensional space rendering. The animation then actively moves the virtual camera to change perspective dynamically for each scene and give a sense of realism, without the use of any CGI methods (which weren't available at the time).


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