Pitfall: The Mayan Adventure | |
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North American box art for Game Boy advance version
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Developer(s) |
Activision/ Redline Games |
Publisher(s) | GAMEBANK Corp. (Win95) |
Platform(s) | Super Nintendo Entertainment System, Sega CD, Sega 32X, Sega Genesis, Atari Jaguar, Microsoft Windows, Game Boy Advance, Virtual Console |
Release date(s) |
SNES Windows
Sega CD Game Boy Advance 32X
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Genre(s) | Platformer |
Mode(s) | Single player |
Review scores | |
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Publication | Score |
EGM | 7.6/10 (SCD) 6.625/10 (32X) |
Famitsu | 30/40 (SNES) |
Next Generation |
(SCD) (32X, Win) (JAG) |
Activision/ Redline Games
Imagitec Design (Jaguar)
Kinesoft (Win95)
Kroyer Films (animation)
Pitfall: The Mayan Adventure is a 1994 video game developed and published by Activision. A sequel to Activision's 1982 Pitfall! for the Atari 2600, the player controls Pitfall Harry, Jr., son of the protagonist of the original game, as he attempts to rescue his father from a Mayan jungle setting.
Activision developed the game in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Genesis/Mega Drive and Sega CD in 1994, followed by releases for the Sega 32X, Atari Jaguar, and PC the following year. The PC release was the first commercial release for the recently debuted Windows 95 operating system. Publisher Majesco Entertainment ported the game for the Game Boy Advance in 2001; a downloadable version appeared on the Nintendo Wii's Virtual Console in 2009.
An extra feature in all versions is the ability to play the original Pitfall! (the Atari 2600 version) after finding a secret doorway within the game. The Sega CD, 32X and Windows ports contained extra (and expanded) levels and other enhancements over the other versions.