Pirates of the Caribbean: Armada of the Damned |
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Developer(s) | Propaganda Games |
Publisher(s) | Disney Interactive Studios |
Series | Pirates of the Caribbean |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release | Cancelled |
Genre(s) | Action-adventure, role-playing |
Mode(s) | Single-player |
Pirates of the Caribbean: Armada of the Damned is a cancelled action-adventure role-playing video game that was being developed by Propaganda Games for the Xbox 360, PlayStation 3, and Microsoft Windows platforms. Originally set to be published by Disney Interactive Studios, it was the first attempt to create an open world game based on the Pirates of the Caribbean film franchise. The project was cancelled in October 2010, soon before the closure of Propaganda Games.
Set before events of The Curse of the Black Pearl, the game was to follow James Sterling, a pirate captain whose main mission was to travel across the Caribbean Sea to make a reputation for himself. Although little was unveiled about the story, it was intended to be independent from the films' main arc and include new characters. Gameplay was to have emphasized role-playing elements, including real-time combat and weapon customization.
After its announcement at 2009's Electronic Entertainment Expo, the game received positive responses from most video game journalists. Daemon Hatfield from IGN thought it "a promising action RPG", while GamesRadar praised the gameplay, comparing it to Assassin's Creed. Journalists were disappointed when Disney cancelled the game several months before its planned release date.
Armada of the Damned was conceived as an action-adventure role-playing video game played from a third-person perspective and set in an open world environment based on the Pirates of the Caribbean universe. The player was to take the role of James Sterling, a pirate captain whose main mission was to travel across the Caribbean Sea and make a reputation for himself. Some of Sterling's features could be directly customized by the player, although Armada of the Damned was centered on a choice system that would affect the character's appearance, personality, weapons, attacks, quests, and story developments.