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Pikmin 3

Pikmin 3
Pikmin 3 box artwork.png
Packaging artwork released for all territories.
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Shigefumi Hino
Yuji Kando
Producer(s) Hiroyuki Kimura
Designer(s) Keisuke Nishimori
Atsushi Miyagi
Takafumi Kiuchi
Takuro Shimizu
Writer(s) Kunio Watanabe
Makoto Wada
Composer(s) Asuka Hayazaki
Atsuko Asahi
Hajime Wakai
Series Pikmin
Platform(s) Wii U
Release
  • JP: July 13, 2013
  • EU: July 26, 2013
  • AU: July 27, 2013
  • NA: August 4, 2013
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 87%
Metacritic 87/100
Review scores
Publication Score
Edge 8/10
Eurogamer 9/10
Famitsu 37/40
GamesRadar 9/10
IGN 8.8/10
Joystiq 4/5 stars
ONM 90%

Pikmin 3 (Japanese: ピクミン3 Hepburn: Pikumin Surī?) is a real-time strategy video game developed and published by Nintendo for the Wii U video game console. It is the sequel to Pikmin 2 (2004) and was first released in Japan on July 13, 2013 and then in all other regions the following month. Game designer Shigeru Miyamoto first announced Pikmin 3 on July 16, 2008 as a game for the Wii console, later stating at E3 2011 that its development had transitioned to Wii U. Pikmin 3 retains the gameplay elements introduced in previous Pikmin games, and adds new features, including new playable characters and Pikmin types, Off-TV Play and downloadable content.

In the single-player campaign, the player controls three alien captains who explore the surface of a planet known as "PNF-404" in search of cultivable fruit seeds to save their home planet, Koppai, from famine. They meet and befriend the Pikmin, who assist them.

Pikmin 3 expands on the gameplay of the first Pikmin title, in which the player commands a horde of up to 100 plant-like creatures called Pikmin, and uses their unique abilities to explore the in-game world and uncover treasures within it. Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, collecting spoils and defeating enemies. They come in various colors and different physical features that signify their special abilities or immunities to hazards. For example, Red Pikmin are immune to fire, Yellow Pikmin are immune to electricity and Blue Pikmin can swim in water without drowning.


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