Phantasy Star Online | |
---|---|
North American Dreamcast cover art
|
|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Distributor(s) | Infogrames (PAL GameCube version) |
Director(s) | Takao Miyoshi |
Producer(s) | Yuji Naka |
Artist(s) | Satoshi Sakai |
Writer(s) | Akinori Nishiyama Atsushi Kanno |
Composer(s) |
Hideaki Kobayashi Fumie Kumatani |
Series | Phantasy Star |
Platform(s) | Dreamcast, Microsoft Windows, Nintendo GameCube, Xbox |
Release date(s) |
Phantasy Star Online Ver 2 |
Genre(s) |
Action-RPG, Massively multiplayer online role-playing game |
Mode(s) | Single player, multiplayer |
Phantasy Star Online (Japanese: ファンタシースターオンライン Hepburn: Fantashī sutā Onrain?) is an online role-playing game (RPG) developed by Sonic Team and published by Sega for the Dreamcast. Unlike previous turn-based games in the Phantasy Star series, Phantasy Star Online features real-time hack and slash combat. The game was first release in Japan in December 2000, and worldwide in early 2001.
The game was a critical and commercial success, and was followed by three expanded versions: Phantasy Star Online ver. 2 (2001), Phantasy Star Online Episode I & II (2002), and Phantasy Star Online: Blue Burst (2004). A spin-off game featuring turn-based combat, Phantasy Star Online Episode III: C.A.R.D. Revolution, was released for the GameCube in 2003. A direct sequel, Phantasy Star Online 2, was released in Japan in 2012.
Sega chairman Isao Okawa believed that internet gaming would come to be important. Though online play was popular in PC gaming, it had not yet become popular on consoles or in Japan. Okawa tasked Sonic Team with the creation of a console game focused on network play. Work on Phantasy Star Online began after the completion of Sonic Adventure (1998).