Phantasy Star III: Generations of Doom | |
---|---|
Box art for the North American release
|
|
Developer(s) | Sega |
Publisher(s) | Sega |
Director(s) | Hiroto Saeki |
Producer(s) | Kazunari Tsukamoto |
Writer(s) | Hiroto Saeki Yang Watt |
Composer(s) | Izuho Numata |
Series | Phantasy Star |
Platform(s) | Mega Drive/Genesis |
Release date(s) | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Review score | |
---|---|
Publication | Score |
MegaTech | 89% |
Phantasy Star III: Generations of Doom, released in Japan as Toki no Keishōsha: Phantasy Star III (時の継承者 ファンタシースターIII?, lit. "Successors of Time: Phantasy Star III"), is a role-playing game that was released for the Mega Drive/Genesis in Japan in April 1990 and in western countries in 1991. It was also released in three different compilations known as The Phantasy Star Collection for the Sega Saturn and Game Boy Advance, and The Sega Genesis Collection for the PlayStation 2 and PSP, and later re-released on the Virtual Console. It was featured in Sonic's Ultimate Genesis Collection for the Xbox 360 and PlayStation 3.
Phantasy Star III is a sequel to the previous game in the series, Phantasy Star II, although the connections to other games in the Phantasy Star series are not immediately evident. Gameplay is similar to the games before it in the series, with combat still being turn-based and battles randomly occurring. Players must explore both overworld maps and dungeons in order to progress through the game.
Phantasy Star III mostly follows the traditional roleplaying game formula seen throughout the series, with exploration of several 2-D worlds, character recruitment, and random enemy encounters using a turn-based battle system. Unlike previous games, the series staple of "techniques" play a diminished role in combat. New features in the combat system include the auto-battle feature and the icon-based menu system.