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Perfect Dark (Game Boy Color)

Perfect Dark
Perfect Dark (handheld) Coverart.png
European box art
Developer(s) Rare
Publisher(s) Rare
Series Perfect Dark
Platform(s) Game Boy Color
Release
  • PAL: August 1, 2000
  • NA: August 28, 2000
Genre(s) Action, stealth
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
GameRankings 66% (9 reviews)
Review scores
Publication Score
GameSpot 5.3/10
IGN 7.0/10
N64 Magazine 5/5 stars
Nintendo Life 6/10 stars
Nintendo Power 7.6/10
The Electric Playground 6.5/10
Planet Game Boy 91%

Perfect Dark is an action video game developed and published by Rare. It was exclusively released for the Game Boy Color handheld game console in August 2000, shortly after the release of its Nintendo 64 counterpart. The game takes place in the year 2022, one year prior to the events of the Nintendo 64 game, and follows the exploits of Joanna Dark as she attempts to prove herself as an agent for the Carrington Institute agency. The gameplay revolves around shooting opponents and completing objectives such as rescuing hostages or recovering items. It also features a multiplayer mode where two players may compete in several deathmatch modes.

Perfect Dark includes a built-in rumble functionality into the game cartridge and supports the Game Boy Printer, Game Link Cable, and Transfer Pak accessories. The Transfer Pak allows certain features within the Nintendo 64 game to alternatively be unlocked. Perfect Dark received generally a mixed reaction from video game critics, who criticized its superficial stealth mechanics and unoriginal mini-games, but praised its graphics and audio.

Perfect Dark is an action game that is presented from an overhead perspective where the player can move and shoot in eight directions, similar to Metal Gear: Ghost Babel. The player assumes the role of Joanna Dark, who must initially complete a training mode where she will be provided a fixed sequence of challenges so that the player learns the game mechanics. These mechanics include the use of stealth, in which players are challenged to kill enemies by sneaking up behind them without making noise (e.g. running or reloading weapons), complete a memory type game that involves pressing various buttons in a specific order to open up doors, and shoot targets from a first-person perspective.


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