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Pandora's Tower

Pandora's Tower
Pandoras Tower box artwork.png
European cover art
Developer(s) Ganbarion
Publisher(s)
Director(s) Toru Hoga
Takao Nakano
Producer(s) Chikako Yamakura
Hitoshi Yamagami
Designer(s) Tsuyoshi Sato
Hirofumi Tsurumoto
Programmer(s) Minoru Sudo
Artist(s) Go Takeuchi
Composer(s) Takayuki Kobara
Platform(s) Wii
Release date(s)
  • JP: May 26, 2011
  • AU: April 12, 2012
  • EU: April 13, 2012
  • NA: April 16, 2013
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 73/100 (48 reviews)
Review scores
Publication Score
CVG 7.1/10
Destructoid 8/10
EGM 6.5/10
Eurogamer 8/10
Famitsu 31/40
GameSpot 8/10
IGN 7/10
Joystiq 4/5
ONM 70%

Pandora's Tower, known in Japan as Pandora's Tower: Until I Return to Your Side (Japanese: パンドラの塔 君のもとへ帰るまで Hepburn: Pandora no Tō: Kimi no Moto e Kaeru Made?), is an action role-playing game developed by Ganbarion for the Wii home console. The game released in 2011 in Japan, 2012 in PAL territories, and 2013 in North America: while Xseed Games published the game in North America, Nintendo was the publisher in all other regions. Focusing on the efforts of protagonist Aeron to rid his love Elena of a curse that is turning her into a monster, the player explores thirteen towers, solving environmental puzzles and taking part in platforming while battling enemies—a key part of gameplay is the Oraclos Chain, a weapon that aids in both combat and navigation. Depending on the strength of Aeron's relationship with Elena, multiple endings can be reached.

Development began in 2006 following the completion of Jump Ultimate Stars as Ganbarion's first original title. The main concept was born from the desire to create a game scenario based around purification and love. Character numbers and plot twists were kept to a minimum to focus attention on Elena's plight. Due to recurring problems implementing the relationship mechanics and working with the Wii's controls, Pandora's Tower went through an extended development period. Despite releasing in Europe, Nintendo did not plan a North American release: prior to the announcement of Xseed Games picking up the title, a fan campaign called Operation Rainfall drew considerable attention to the title. Upon release, Pandora's Tower had modest commercial success and was met with mixed to positive reviews; praise went to the story and elements of combat, while the control scheme and graphics were faulted.


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