Pac-Man 2: The New Adventures | |
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Genesis version cover art
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Developer(s) | Namco |
Publisher(s) | Namco |
Distributor(s) | Nintendo |
Platform(s) | SNES, Sega Genesis, Virtual Console (Wii U) |
Release |
Wii U Virtual Console |
Genre(s) | Adventure/Puzzle |
Mode(s) | Single-player |
Pac-Man 2: The New Adventures, known in Japan as Hello! Pac-Man (ハロー! パックマン?), is a side-scrolling adventure game "sequel" to Pac-Man. Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. It was produced and published by Namco for the Super Nintendo Entertainment System (SNES) and Sega Mega Drive/Genesis systems, and was released on April 6, 1994 by Namco. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts. The SNES version of Pac-Man 2 was re-released on the Wii U Virtual Console in 2015.
Pac-Man 2 carries a style of gameplay similar to that of traditional Point-and-click adventures, but with a few key differences that set it apart from other games in the genre. Unlike most Point-and-click games where the player can interact with the environment via various commands, the player has no direct control over Pac-Man, who moves and interacts with the world, characters, and sometimes the player, mostly on his own. The only command that can be given is via the "Look" button, which makes Pac-Man look or turn in whichever direction is held on the control pad. The player instead takes the role of an observer, and, instead of directly interacting with the world by a standard click interface, is armed with a slingshot that can be used to indirectly affect or strike objects in the world, including Pac-Man himself.