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Overlord: Raising Hell

Overlord: Raising Hell
Overlord Raising Hell.jpg
European cover
Developer(s) Triumph Studios
4J Studios (PlayStation 3)
Publisher(s) Codemasters
Director(s) Lennart Sas
Designer(s) Lennart Sas
Composer(s) Michiel van den Bos
Series Overlord
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360, OS X, Linux
Release
  • NA: February 15, 2008
  • EU: February 15, 2008
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer
Aggregate scores
Aggregator Score
GameRankings (PS3)74.89%
(35 reviews)
Metacritic (PS3)72/100
(35 reviews)
Review scores
Publication Score
1UP.com B+
Destructoid 6/10
Eurogamer 8/10
GamesRadar 3.5/5
GameTrailers 7.4/10
IGN 6/10
OPM (UK) 7/10
Play 65%

Overlord: Raising Hell is the official expansion to the 2007 action role-playing game Overlord, which was released available for download over Xbox Live for the 360 version and online for the PC version on February 15, 2008 alongside additional multiplayer add-ons. A PlayStation 3 version of the original Overlord was released in June 2008 that was also named under the same title, that included all downloadable content to date on one Blu-ray Disc.

The expansion adds an extension to the game's single player with new levels, plot, enemies and weapons.

Along with an extended story, Raising Hell also features new weapons and armor to be created in the forge of the Overlord's Tower. To forge the new items, first the player has to locate the mold for each item and bring it back to the tower forge, for it to be imbued with minion life force (like original weapons and armor). The new items have more noticeable effects however. For example, there are weapons that invoke fire damage, and can deal shock attacks (as opposed to simple strength power-ups). There are also helms that can double the amount of life force received after defeating enemies. The new items are not limited to the new areas, and they can be used in the original lands as well as the tower dungeon.

The plot takes place right after the events in the original Overlord where Gnarl reports evil energy being emitted from the Overlord’s various conquered lands. Upon his arrival in the Mellow Hills, the peasants of Spree surround a large portal, which they believe to be a passage to Heaven. Upon arriving, however, they end up in the "Abyss", an alternate hell version of their own lands where they are tortured or forced to work. In the Mellow Hills Abyss, the now fallen Halfling hero Melvin Underbelly, previously slain by the Overlord in the last game, is being punished by becoming even more gluttonous than before, constantly eating to the point of exploding, yet returning to the Abyss to restart the same process endlessly. Luring him with food, the Overlord uses Melvin’s torture as a method of blowing through the Abyss’s defenses. Melvin ends up rolling into a hole, there unable to eat. The Overlord secures the Abyss stone, which allows him to take control of the dimension.


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