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OverBlood 2

OverBlood 2
OverBlood 2 cover.jpg
European cover art
Developer(s) Riverhillsoft
Publisher(s)
  • JP: Riverhillsoft
  • EU: Evolution Games
Director(s) Akihiro Hino
Designer(s) Akihiro Hino
Writer(s) Akihiro Hino
Composer(s) Hiroaki Iwatani
Platform(s) PlayStation
Release
  • JP: July 23, 1998
  • EU: April 13, 2001
Genre(s) Action-adventure
Mode(s) Single-player

OverBlood 2 (オーバーブラッド2?) is an action-adventure video game developed by Riverhillsoft for the PlayStation. It is the sequel to the game Overblood, released on the same platform. The game was published in Japan by Riverhillsoft on July 23, 1998, while a European version saw release from Evolution games on April 13, 2001. The plot takes place in 2115, and revolves around a team of freedom fighters in a war against a corrupt corporation that plans on escaping to another planet and leaving all life on Earth for dead.

The game features an introduction and seven episodes, plus a hidden bonus episode unlocked by earning 2000 Clear Points. Between most of the episodes, which are all set in different locations, the player generally has the option to explore the main city where the game begins in order to buy items, weapons, talk to non player characters and find hidden perks in the game.

The year is 2115. Christmas is just around the corner. The world is a boiling inferno that would be uninhabitable if it weren't for the Key Point Air Cooling System or KPACS that maintains the temperature. The Hayano Corporation controls interests across the country, from organized crime, to the construction industry. The game begins with an old man named Dr. Veltor Curtis on a flight to East Edge City being watched by ITP agent Chris Lanebecca. The player hears Lanebecca's inner monologue about her loathing for the petty problems of citizens and a general disdain for Christmas. Afterwards the game shifts to the protagonist Acarno Brani, an ambitious twenty-four year old Junk Blade pilot, arriving at East Edge City Airport after relocating from Greyland. Acarno and Curtis have a brief chat in the airport terminal before Curtis leaves for the door, as Curtis is leaving Acarno has a premonition of Curtis being attacked. Curtis is then ambushed by a powerful, mutating villain called Kondo. After throwing a mysterious capsule across the floor in Acarno's direction, Curtis is taken by Kondo. This is the first point at which the player encounters combat, armed only with a sword, and must swiftly exit the airport after avoiding people trying to shoot at him. Acarno jumps out of the airport window, falling hundreds of feet into the sea.


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