The cover of the second edition of the Nobilis roleplaying game, depicting a sculpture by Charles van der Stappen. This edition is known as the "Great White Book" or the "Coffee table book".
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Designer(s) | Jenna K. Moran writing as R. Sean Borgstrom |
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Publisher(s) |
Pharos Press Hogshead Publishing Eos Press |
Publication date | 1999 |
Genre(s) | Fantasy |
System(s) | Custom (diceless resource-management, optional live action system) |
Nobilis is a contemporary fantasy role-playing game created by Jenna K. Moran, writing under the name R. Sean Borgstrom. The player characters are "Sovereign Powers" called the Nobilis; each Noble is the personification of an abstract concept or class of things such as Time, Death, cars, or communication. Unlike most role-playing games, Nobilis does not use dice or other random elements to determine the outcome of characters' actions, but instead uses a point-based system for task resolution.
Nobilis draws on many sources, including Christian and Norse mythologies, but adds numerous unique details to its setting. Though the everyday world in the game appears much like our own, it is actually only the Prosaic Earth, a lie that the world told to itself in a desperate attempt to explain suffering, and a rationalized delusion which conceals the true reality that would plunge most mortals into madness: the Mythic Earth, an animistic world where everything has its own sentient spirit. In the Mythic, the earth is really flat, and hangs somewhere among the vast boughs of the "world-tree", Yggdrasil. Countless worlds dot the branches of this world-tree, but at the top is Heaven, which is inaccessible to all but the angels (only one human soul in a billion is not turned away) and is the source of all beauty. Beneath the earth, in the roots of Yggdrasil, is Hell, the source of all corruption. Around Yggdrasil, except above heaven (where it is open to the stars), is a mystical impenetrable curtain of blue flames known as the Weirding Wall.
Every class of objects and every concept is represented by a being of god-like power known as an Imperator. Each Imperator may govern from one to several of these Estates, and has effectively limitless control over them. The Imperators are engaged in a deadly struggle with the Excrucians, terrible beings from outside the Weirding Wall who wish to destroy reality; this struggle is known as the Valde Bellum. This war keeps Imperators busy in the Spirit World, so in order to maintain their affairs on Earth and in the other worlds they invest a shard of their soul in a human (or occasionally another animal or object), creating a Nobilis. Each Nobilis represents one of the Imperator's Estates; the group of Nobilis this forms, known as a Familia Caelestis, is typically loyal, both to each other and their Imperator.