NASCAR The Game: Inside Line | |
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Cover art for Xbox 360 version showing Dale Earnhardt, Jr.
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Developer(s) | Eutechnyx |
Publisher(s) | Activision |
Series | NASCAR, NASCAR The Game |
Platform(s) | PlayStation 3, Wii, Xbox 360, Microsoft Windows |
Release |
PlayStation 3, Wii, Xbox 360
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Genre(s) | Auto racing, Sim racing, Arcade, Racing |
NASCAR The Game: Inside Line is the second edition of the NASCAR The Game racing simulator series, and the sequel to NASCAR The Game: 2011. Developed by Eutechnyx and published in the United States by Activision, it was released for PlayStation 3, Wii and Xbox 360 on 6 November 2012. A PC version for Windows was released in July 2013 entitled NASCAR The Game: 2013. All the 23 Sprint Cup Series race tracks are featured in the game, with the addition of various Cup Series drivers, teams and cars.
NASCAR The Game: Inside Line is the second game relating to NASCAR from Eutechnyx. One of the features is a more in-depth career mode which allows players to race in the Cup series, attract new sponsorships and upgrade their car's components. The career mode, as well as the online mode, also includes more realistic race weekends. All of the 23 tracks as well as many Sprint Cup Series drivers, teams and cars is included in the game. The voices of Mike Joy and Darrell Waltrip from NASCAR on Fox are featured during pre-race cutscenes. Former crew chief and NASCAR on ESPN analyst Ray Evernham is also featured during the garage setup scenes.
For the game-controlled cars in single-player mode, the developers used positional and telemetry data recorded by NASCAR during races as well as driver performance statistics to replicate the real-life racing styles of the drivers. This includes bump drafting initiated by the A.I. cars. Like in other NASCAR games, pit stops were replicated using motion capture of real-life pit crew members.