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Musha Aleste

MUSHA
Musha.png
Developer(s) Compile
Publisher(s)
Naxat Soft (Wii)
Producer(s) Masamitsu Niitani
Designer(s) Kazuyuki Nakashima
Programmer(s) Yuuichi Sotoyama
Composer(s) Toshiaki Sakoda
Series Aleste
Platform(s) Sega Genesis
Release
  • JP: December 21, 1990
  • NA: 1991
Genre(s) Shoot 'em up
Mode(s) Single-player
Review scores
Publication Score
CVG 70%
Famitsu 27/40
MegaTech 71%
Raze 80%
Sega Pro 80%
Sega Force 70%

MUSHA is a vertically scrolling shoot 'em up video game developed by Compile and released on the Sega Genesis in 1990. An entry in Compile's shooter series, Aleste, MUSHA places the player in the role of a flying mecha pilot who must destroy a large super intelligent computer threatening planet Earth. Development lasted less than one year. Originally the game had a working title of "Aleste 2" and featured a style similar to the first game, but it was redirected to feature a Japanese aesthetic and a speed metal soundtrack.

Initial reception for MUSHA was mixed. Critics found themselves overwhelmed by the sheer amount of shoot 'em ups on the Sega Genesis and felt the title was unremarkable. Journalists generally agreed the game had great graphics and enjoyable gameplay, but felt it was unoriginal and not very challenging. The game was re-released on the Wii Virtual Console in Japan in 2008, and the West in 2009. In retrospective reviews for its re-release, MUSHA garnered much higher praise, being cited for its challenging gameplay, strong soundtrack, and graphics considered ahead of its time. It remains among the most highly regarded shoot 'em ups on the Genesis and is considered among the best of the 16-bit era. Original MUSHA cartridges have become rare and command high prices in the collector market.

MUSHA is a vertically scrolling shoot 'em up. The player takes on the role of Terri, a pilot who flies a specially designed mecha vehicle with advanced weaponry called a MUSHA. She is sent to fight the human-built Dire 51 super computer that has begun attacking Earth from space in the year 2290. The gameplay conventions are largely retained from earlier Aleste titles. The player has a main gun that can be powered up by collecting "Power Chips". There are also three different special weapons that can be picked up: piercing lasers, fire-based explosives and rotating shields. They can be upgraded if the same weapon is picked up that is currently being used. If hit while a special weapon is equipped, the player will lose the special weapon but remain alive. Getting hit without a special weapon will result in losing a life. For every three Power Chips collected, the player obtains a drone similar to those in the Gradius series. Only two drones can be equipped at any one moment; extras are stored. These drones can be set to one of six attack modes, such as aiming forward, behind, or rotating around the player.


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