Developer(s) | Autodesk (Skymatter Ltd, prior to acquisition by Autodesk) |
---|---|
Stable release |
2015 / April 2014
|
Operating system | Windows 7, Windows 8, Windows 8.1, Mac OS X, Red Hat Enterprise Linux, Fedora Linux, Cent OS |
Type | 3D computer graphics |
License | Proprietary |
Website | www |
Mudbox is a proprietary computer-based 3D sculpting and painting tool. Currently[update] developed by Autodesk, Mudbox was created by Skymatter, founded by Tibor Madjar, David Cardwell and Andrew Camenisch, former artists of Weta Digital, where it was first used to produce the 2005 Peter Jackson remake of King Kong. Mudbox's primary application is high-resolution digital sculpting, texture painting, and displacement and normal map creation, although it is also used as a design tool.
Mudbox was developed by Skymatter in New Zealand as the founders David Cardwell, Tibor Madjar and Andrew Camenisch were working on The Lord of the Rings at Weta Digital. They created the software to expand their own toolsets, and was first used as a complete product on King Kong. The beta was released in May 2006, followed by version 1.0 in mid-February 2007. On August 6, 2007, Autodesk announced the acquisition of Skymatter Inc.
The Mudbox user interface is a 3D environment that allows the creation of movable cameras that can be bookmarked. Models created within the program typically start as a polygon mesh that can be manipulated with a variety of different tools. A model can be subdivided to increase its resolution and the number of polygons available to sculpt with. 3D layers allow the user to store different detail passes, blending them with multiplier sliders and layer masks. Using layers the user is able to sculpt and mould their 3D model without making permanent changes.