MotorStorm: Apocalypse | |
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European box art
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Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Engine | MotorStorm |
Platform(s) | PlayStation 3 |
Release date(s) |
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Genre(s) | Racing |
Mode(s) |
Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 78.34% |
Metacritic | 77/100 |
Review scores | |
Publication | Score |
1UP.com | B |
G4 | 4/5 |
GamePro | |
GameSpot | 8.5 |
GamesRadar | 7 |
IGN | 8.0 |
MotorStorm: Apocalypse (released as MotorStorm 3 in Asia) is a 2011 racing 3D video game by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 3. It is the fourth game in the MotorStorm series and the third for the PlayStation 3. It was announced shortly before the beginning of the Electronic Entertainment Expo 2010 on the PlayStation Blog by Evolution Studios on 6 June 2010.
The planned UK release date of MotorStorm: Apocalypse was 16 March 2011. The UK release on 16 March was delayed by Sony Computer Entertainment UK following the 2011 Tōhoku earthquake and tsunami in Japan. The Australian launch went ahead as planned on 17 March, but Sony announced further shipments of the game to that country would be halted in the wake of the disaster. The planned North American release date of 12 April 2011 was delayed again by Sony who later confirmed new releases dates of 31 March 2011 in the UK and 3 May 2011 in North America.
Apocalypse is more story-driven than previous instalments. The events of Apocalypse's MotorStorm Festival are told from the perspective of three participants, labelled Mash "The Rookie", Tyler "The Pro", and Big Dog "The Veteran" by Evolution Studios, with each participant also representing a difficulty level of gameplay. These three participants will each see different parts of the catastrophe unfold over the course of the three-day festival.
The game takes place in an apocalyptic urban area called The City, based on the West Coast of the United States (in particular California's Bay Area). The game consists of more than 40 tracks that can be altered from active catastrophic earthquakes and tornadoes as well as helicopters crashing through buildings.