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Monochrome Display Adapter

Monochrome Display Adapter
IBM PC Original Monochrome Display and Parallel Printer Adapter.jpg
IBM Monochrome Display and Parallel Printer Adapter (MDA)
Release date 1981; 36 years ago (1981)
Architecture Motorola 6845
Cards
Entry-level IBM MDA, Control Systems Artist 1, Hitachi HD6845SP, UMC UM6845
History
Successor Hercules Graphics Card, Enhanced Graphics Adapter

The Monochrome Display Adapter (MDA, also MDA card, Monochrome Display and Printer Adapter, MDPA) is IBM's standard video display card and computer display standard for the PC introduced in 1981. The MDA did not have any pixel-addressable graphics modes. It had only a single monochrome text mode (PC video mode 7), which could display 80 columns by 25 lines of high resolution text characters or symbols useful for drawing forms.

Based on the IBM Datamaster's display system, the standard IBM MDA card was equipped with four kilobytes (kB) of video memory. The MDA's high character resolution (sharpness) was a feature meant to facilitate business and wordprocessing use: Each character was rendered in a box of 9×14 pixels, of which 7×11 made out the character itself (the other pixels being used for space between character columns and lines). Some characters, such as the lowercase "m", were rendered eight pixels across.

The MDA featured the following character display attributes: invisible, underline, normal, bright (bold), reverse video, and blinking; some of these attributes could be combined, so that e.g., bright, underlined text could be produced. The theoretical total screen display resolution of the MDA was 720×350 pixels. This number is arrived at through calculating character width (nine pixels) by columns of text (80) and character height (14 pixels) by rows of text (25). However, the MDA again could not address individual pixels; it could only work in text mode, limiting its choice of display patterns to 256 characters. The character patterns were stored in ROM on the card and the character set could not be changed from the hardware code page 437. The only way to simulate "graphical" screen content was through ASCII art.

Because of the lack of pixel-addressable graphics, MDA owners could not play most graphics-based games. At least one game, IBM's One Hundred And One Monochrome Mazes ("Amazing fun for the whole family"), required MDA.Code page 437 included the standard 127 ASCII characters but also another 127 characters like the aforementioned characters for drawing forms. Some of these shapes would later show up in Unicode as box-drawing characters. The characters were also used in early PC games such as early BBS door games, or games like Castle Adventure by Kevin Bales.


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