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Mono (software)

Mono
Mono project logo.svg
Developer(s) Xamarin, Microsoft (formerly by Novell, originally by Ximian), and the Mono community
Initial release June 30, 2004; 12 years ago (2004-06-30)
Stable release
4.6.2 / November 16, 2016; 2 months ago (2016-11-16)
Repository github.com/mono/mono
Written in C, C#, XML
Operating system Windows, macOS, Linux
Platform x86-64, x86, ARM, MIPS, PowerPC, SPARC, S390, IA-64
Type Platform
License MIT
Website www.mono-project.com

Mono is a free and open source project led by Xamarin, a subsidiary of Microsoft (formerly by Novell and originally by Ximian) to create an Ecma standard-compliant, .NET Framework-compatible set of tools including, among others, a C# compiler and a Common Language Runtime. The logo of Mono is a stylized monkey's face, mono being Spanish for monkey.

The stated purpose of Mono is not only to be able to run Microsoft .NET applications cross-platform, but also to bring better development tools to Linux developers. Mono can be run on many software systems including Android, most Linux distributions, BSD, macOS, Windows, Solaris, and even some game consoles such as PlayStation 3, Wii, and Xbox 360.

The Mono project has been controversial within the open-source community, as it implements portions of .NET Framework that may be covered by Microsoft patents. Although standardized portions of .NET Framework are covered under Microsoft's "Open Specification Promise"—a covenant stating that Microsoft will not assert its patents against implementations of its specifications under certain conditions, other portions are not, which led to concerns that the Mono project could become the target of patent infringement lawsuits. Following Microsoft's open sourcing of several core .NET technologies since 2014 and its acquisition of Xamarin in the beginning of 2016, an updated patent promise has been issued for the Mono project (see below).


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