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Mighty Bomb Jack

Mighty Bomb Jack
Mighty Bomb Jack cover.jpg
NES PAL cover art
Developer(s) Tecmo
Publisher(s) Tecmo
Composer(s) Tsukasa Masuko
Michiharu Hasuya
Platform(s) Amiga, Amstrad CPC, Atari ST, Game Boy, Commodore 64,Famicom/NES
Release date(s) NES/Famicom
  • JP: April 24, 1986
  • NA: July 1987
  • EU: 1988
Genre(s) Platform game
Mode(s) Single player
2-player alternating
Aggregate score
Aggregator Score
GameRankings 47.00%
Review scores
Publication Score
Eurogamer 7/10 (Wii Virtual Console)
GameSpot 3.8/10
Nintendo Life 4/10 (Wii Virtual Console)
5/10 (3DS Virtual Console)
6/10 (Wii U Virtual Console)

Mighty Bomb Jack (マイティボンジャック Maiti Bon Jakku?) is a 1986 Nintendo Entertainment System (NES) game released by Tecmo, which was later ported to the Amiga, Atari ST and Commodore 64. Within PAL-A regions, the NES version was only released in Australia. The NES version was released on the Virtual Console on May 7, 2007 for the Wii, on December 6, 2012 for the Nintendo 3DS and on January 23, 2014 for the Wii U.Mighty Bomb Jack is a sequel to the 1984 game Bomb Jack.

Jack, the protagonist of the game, must make his way through 16 levels set within a pyramid in order to defeat the demon Belzebut and rescue the royal Pamera family.

Each level is split into two parts; an action zone and a Royal Palace room. The mechanics and level designs of the Royal Palace rooms are directly lifted from Bomb Jack. Action zones can be split up into several portions, and contain power-ups usually hidden in treasure chests such as money bags, Mighty Coins and Mighty Drinks. Mighty Coins allow Jack to change colors; blue allows Jack to open orange treasure chests, orange allows him to open any treasure chest by simply touching it from the side, and green transforms all enemies on the screen into coins for 5 seconds. Mighty Drinks add 10 seconds to the game's timer. Secret passages can also be found in the action zones, activated by finding a Sphinx in a visible or hidden treasure chest.


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Wikipedia

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