Might & Magic: Clash of Heroes | |
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European box art
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Developer(s) |
Capybara Games Tag Games (iOS) |
Publisher(s) |
Ubisoft (DS/XBLA/PSN) Capybara Games (iOS) |
Writer(s) |
Jeff Spock Dan Vader |
Series | Might and Magic |
Platform(s) | Nintendo DS, PlayStation 3, Xbox 360, Microsoft Windows, iOS, Android |
Release |
Nintendo DS
April 13, 2011 PlayStation 3 Microsoft Windows September 22, 2011 iOS January 24, 2013 Android June 27, 2013 |
Genre(s) | Puzzle, adventure, role-playing |
Mode(s) | Single-player, multiplayer |
Might & Magic: Clash of Heroes is a puzzle role-playing adventure video game in the Might and Magic franchise, developed for the Nintendo DS by Capybara Games and published by Ubisoft Entertainment. It was first announced in May 2009, and released on December 1, 2009. In 2011, a downloadable high definition version was developed for the PlayStation 3, Xbox 360 and Microsoft Windows. Android and iOS ports were developed in 2013.
Previews of the title likened its gameplay model to those of Puzzle Quest and Critter Crunch. Borrowing elements from the Heroes of Might and Magic franchise, it combines elements of the role-playing, turn-based strategy and puzzle video game genres, allowing players to embark on story-based and optional quests while employing army recruitment and resource management. Five of the eight playable factions featured in Heroes of Might and Magic V – the Haven, Inferno, Sylvan, Academy and Necropolis – comprise the game's forces, though their troop lineups are not replicated from Heroes V. Instead, armies are made up of an unlimited number of faction-specific basic troops, as well as a finite number of larger "elite" units. Each faction has three types of basic troops, and five types of more advanced troops, with players selecting from these to form their individual army compositions.