Metal Slug 6 | |
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American arcade flyer
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Developer(s) | SNK Playmore |
Publisher(s) | Sega, SNK Playmore |
Composer(s) |
Manabu Namiki Mitsuhiro Kaneda |
Series | Metal Slug |
Platform(s) | Arcade, PlayStation 2 |
Release date(s) |
Arcade PlayStation 2 2006/2007 (Overseas as part of Metal Slug Anthology) Microsoft Windows 2011 as part of Metal Slug Collection PC |
Genre(s) | Run and gun |
Mode(s) | Single player, 2 player Co-op |
Cabinet | Upright |
Arcade system | Atomiswave |
Display | Raster (Horizontal) |
Metal Slug 6 (メタルスラッグ 6?) is a run and gun video game for the Sammy Atomiswave arcade platform in the Metal Slug series. It was released in 2006. A PlayStation 2 port was released on September 14, 2006. It is also featured in Metal Slug Anthology for the Wii, PlayStation 2 and PlayStation Portable.
Once more, the presence of General Morden looms over the world. Marco Rossi and Tarma Roving of the Peregrine Falcon unit and Eri Kasamoto and Fio Germi of SPARROWS are ordered to investigate, and they are joined by two new allies named Ralf Jones and Clark Still. Together, they proceed into the mountains where Morden's Rebel Army has established an outpost. After destroying their latest war machine in a long hillside battle, the soldiers confront Morden and discover that he has rebuilt his alliance with the Martians. However, it is revealed that the Martians themselves are being invaded and eaten by a new race of aliens called Invader and they have turned to Morden for help.
As the Invader invade Earth's cities, the soldiers fight them off and chase them into the desert, where the Invader Queen has established a nest. With help from the Rebels, they rescue the captured Martians and succeed in destroying the Queen.
Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat.
There are now two modes of play the player can choose from right at the beginning: Easy and Hard. Easy mode lowers the difficulty of the game and changes the player's default weapon to the Heavy Machine Gun; however, the game ends just before the final mission.