Metal Slug 3 | |
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Cover art
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Developer(s) | SNK |
Publisher(s) | SNK D4 Enterprise (Virtual Console) |
Designer(s) | Meeher (planner) Akio (planner) Cannon Tomo Kozo Kuichin Flying Fox Curry |
Programmer(s) | Andy Aba Tecchan-Take Dramania Hide Fujisawa Nakatsuka Seeker |
Artist(s) | Akio Susumu |
Composer(s) | Takushi Hiyamuta Yoshihiko Wada Rich Horiuchi Q_Jirou Maitaro |
Series | Metal Slug |
Platform(s) | Arcade, Neo Geo, PlayStation 2, Xbox, Wii, Xbox Live Arcade, Virtual Console, iOS, Android, Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation Portable, PlayStation 4, PlayStation Vita, Nintendo Switch |
Release |
March 23, 2000
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Genre(s) | Run and gun |
Mode(s) | Single-player, 2 player Co-op |
Cabinet | Upright |
Arcade system | Neo-Geo (708 Mbit cartridge) |
Display | Raster, 304 x 224 pixels (Horizontal), 4096 colors |
Review scores | ||||
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Publication | Score | |||
iOS | PS2 | Xbox | Xbox 360 | |
Eurogamer | 7/10 | 9/10 | ||
Game Revolution | C+ | |||
GamesMaster | 86/100 | |||
GameSpot | 7.5/10 | 7.5/10 | ||
GameSpy | 4/5 | |||
IGN | 6.8/10 | 7.4/10 | ||
OPM (UK) | 7/10 | |||
OXM (US) | 8/10 | 8/10 | ||
OXM (UK) | 6.7/10 | 8.5/10 | ||
Play | 86/100 | |||
PSM3 | 79/100 | |||
Aggregate scores | ||||
GameRankings | 74% | 76.78% | 75.71% | 78.46% |
Metacritic | 76/100 | 76/100 | 78/100 |
Metal Slug 3 (メタルスラッグ 3?) is a run and gun video game developed by SNK. It was originally released in 2000 for the Neo-Geo MVS arcade platform as the sequel to Metal Slug 2/Metal Slug X. The music of the game was developed by Noise Factory. The game was later ported to the PlayStation 2, Xbox, Xbox Live Arcade, Virtual Console, Microsoft Windows, iOS, Android, Wii, PlayStation Portable, PlayStation 3, PlayStation 4, PlayStation Vita, and Nintendo Switch. The game added several new features to the gameplay of the original Metal Slug and Metal Slug 2, such as new weapons and vehicles, as well as introducing branching paths into the series. It received generally positive reviews.
The gameplay mechanics are the same as in previous Metal Slug games; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense.