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Messiah (video game)

Messiah
Messiah Coverart.png
Developer(s) Shiny Entertainment
Tommy Tallarico Studios
Publisher(s) Interplay
Producer(s) Stuart Roch
Designer(s) David Perry
Programmer(s) Michael Saxs Persson
Composer(s) Jesper Kyd
Platform(s) Microsoft Windows
Release
  • NA: March 31, 2000
  • EU: September 15, 2000
Genre(s) Third-person shooter
Mode(s) Single player
Aggregate score
Aggregator Score
GameRankings 74%
Review scores
Publication Score
AllGame 3/5 stars
CGW 1.5/5 stars
Edge 7/10
GameFan 85%
GamePro 4.5/5 stars
Game Revolution C+
GameSpot 6/10
GameSpy 91%
IGN 7.5/10
PC Gamer (US) 77%

Messiah is a third person shooter video game developed by Shiny and published by Interplay.

The player controls Bob, a putto sent by God to clean up the corruption and sin on Earth. After making his way through the world and defeating a genetically modified super-human, Bob is asked to return by God, telling him that if humans are prepared to tamper with His creations, there is no place for Him on Earth and leave them to their own devices.

Bob refuses and this act of defiance attracts the attention of Satan, who follows Bob and attempts to lead him astray. As the story progresses, it becomes quite clear that Satan is behind the corruption on Earth, and it is up to Bob to stop him.

The game is set sometime in the distant future. The environment is a comedic take on a cyberpunk city. The levels are large and relatively open in both the horizontal and vertical dimensions. The player, as Bob, is able to fly around at great heights, although his small wings can only carry him a limited distance from the ground, necessitating a combination of climbing and flying, and so the gameplay environment features a great deal of vertical movement and exploration.

While in his cherub form, Bob is defenseless and can very easily be killed; however, he may possess any biological lifeform by jumping into their body. The most common type of lifeform is human, and Bob will spend much of his time jumping from one to another. Other examples include rats, cyborgs and aliens. In more difficult levels, Bob can only possess another body when the target is oblivious to his presence, thus adding a stealth element to the game.

Once in control of a host, he can interact with the environment and non-player characters (NPCs) by using switches or weapons and fighting in unarmed combat. Some switches require a specific human host to activate (e.g. a scientist is required to access a secure laboratory area, or a radiation worker to handle live nuclear material); these form the basis for the game's puzzles. Other puzzles include using Bob's wings to access somewhere out of reach or too small for a host body to enter.


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