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Mega Man X3

Mega Man X3
Mmx3 box.jpg
North American SNES cover art
Developer(s) Minakuchi Engineering
Publisher(s)
Producer(s) Tokuro Fujiwara
Artist(s) Keiji Inafune
Hayato Kaji
Tatsuya Yoshikawa
Kazushi Ito
Shinsuke Komaki
Composer(s) Kinuyo Yamashita
Platform(s) Super NES, PlayStation, Sega Saturn, 3DO Interactive Multiplayer (Cancelled), Windows, mobile phones, Wii U Virtual Console, New Nintendo 3DS Virtual Console
Release date(s)
Genre(s) Action, platform
Mode(s) Single-player
Review scores
Publication Score
AllGame SNES: 4/5 stars
EGM SNES: 7.375/10
GameFan SNES: 87 of 100
SAT: 71 of 100
GamePro SNES: 4/5 stars
Nintendo Power SNES: (3.43/5)
Game Players SNES: 81 of 100
Super Play SNES: 70%
Saturn Power SAT: 23%
Sega Saturn Magazine SAT: 66%
Computer Games Magazine PC: 1/5 stars

Mega Man X3, known as Rockman X3 (ロックマンX3?) in Japan, is a video game released by Capcom for the Super Nintendo Entertainment System (SNES). The game was originally released in Japan on December 1, 1995 and later in North American and PAL regions in 1996. It is the third game in the Mega Man X series and the last to appear on the SNES. Mega Man X3 takes place in a fictional future in which the world is populated by humans and intelligent robots called "Reploids". Like their human creators, some Reploids involve themselves in destructive crime and are labelled as "Mavericks". After twice defeating the Maverick leader Sigma, the heroes Mega Man X and Zero must battle a Reploid scientist named Dr. Doppler and his utopia of Maverick followers.

Mega Man X3 follows in the tradition of both the original Mega Man series and the Mega Man X series as a standard action-platform game. The player traverses a series of eight stages in any order while gaining various power-ups and taking the special weapon of each stage's end boss. Mega Man X3 is the first game in the series in which Zero is a playable character (albeit in limited form) in addition to X. Like its predecessor, Mega Man X2, X3 features the "Cx4" chip to allow for some limited 3D vector graphics and transparency effects.


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