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Marvel vs Capcom 2

Marvel vs. Capcom 2:
New Age of Heroes
MvC2 Cover.png
Japanese Dreamcast cover art
Developer(s) Capcom
Backbone Entertainment
Publisher(s) Capcom
Virgin Interactive
Distributor(s) Marvel Entertainment
Producer(s) Yoshihiro Sudou
Designer(s) Tatsuya Nakae
Katsuhiro Eguchi
Buruma (nickname)
Oni Suzuki
Shinichirō Obata
Hidetoshi Ishizawa
Composer(s) Tetsuya Shibata
Mitsuhiko Takano
Series Marvel vs. Capcom
Platform(s) Arcade
Dreamcast
iOS
PlayStation 2
PlayStation 3
Xbox
Xbox 360
Release
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Cabinet Upright
Arcade system Sega NAOMI
Display Raster (horizontal)
Aggregate scores
Aggregator Score
GameRankings 90% (DC)
76% (PS2)
67% (Xbox)
83% (X360)
86% (PS3)
61% (iOS)
Metacritic 90/100 (DC)
76/100 (PS2)
65/100 (Xbox,)
82/100 (X360)
85/100 (PS3)
64/100 (iOS)
Review scores
Publication Score
Destructoid 9/10 (X360)
Eurogamer 7/10 (PS2)
Game Revolution B+ (DC)
GameSpot 8.4/10 (DC)
IGN 9.3/10 (DC)
8.4/10 (PS2)
3.9/10 (Xbox)
VideoGamer.com 9/10 (X360)

Marvel vs. Capcom 2: New Age of Heroes (Japanese: マーヴル VS. カプコン 2 ニュー エイジ オブ ヒーローズ Hepburn: Māvuru bāsasu Kapukon Tsū: Nyū Eiji obu Hīrōzu?) is a crossover fighting game developed and published by Capcom. It is the fourth installment in both the Marvel vs. Capcom series and Capcom's Vs. series respectively, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. Originally released in Japanese arcades in 2000, the game received ports to the Dreamcast, PlayStation 2, PlayStation 3, Xbox, Xbox 360, and iOS devices over the span of twelve years.

In Marvel vs. Capcom 2, players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. While the game uses similar tag team-based game mechanics to the series' previous iteration, Marvel vs. Capcom: Clash of Super Heroes, it features several significant changes, such as three-on-three gameplay, a new character assist system, and a more simplified control scheme. The character artwork uses traditional 2D-animated sprites, while the backgrounds and visual effects are rendered in 3D. This makes Marvel vs. Capcom 2 the first game in the franchise to feature 2.5D graphics.


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Wikipedia

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