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Mario Party 10

Mario Party 10
Mario Party 10 Small Official Boxart.png
Developer(s) Nd Cube
Publisher(s) Nintendo
Director(s) Shuichiro Nishiya
Producer(s) Jumpei Horita
Toshiaki Suzuki
Atsushi Ikeda
Composer(s) Rei Kondoh
Toshiki Aida
Series Mario Party
Platform(s) Wii U
Release
  • JP: March 12, 2015
  • NA: March 20, 2015
  • EU: March 20, 2015
  • AU: March 21, 2015
Genre(s) Party
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 66/100
Review scores
Publication Score
GamesRadar 2.5/5 stars
IGN 6.5/10
Nintendo World Report 6.5/10
Hardcore Gamer 3/5

Mario Party 10 (Japanese: マリオパーティ10 Hepburn: Mario Pāti Ten?) is a party video game developed by Nd Cube and published by Nintendo for Wii U. It is the tenth "main" game in the Mario Party series, the fourteenth in the franchise, and the first and only game in the series for the Wii U. The game was released worldwide in March 2015.

Mario Party 10 continues the tradition of the Mario Party series, in which four players, controlled by either human or CPU, compete against each other on a game board by participating in various minigames. Along with the standard competitive modes, the game introduces two new modes called Bowser Party and Amiibo Party.

The boards feature the same play style introduced in Mario Party 9, in which all four players travel across the board together in a car. If, collectively, all six possible numbers of the dice block are hit, Bowser appears and takes half of the Mini-Stars from the player who freed him.

In Bowser Party, the fifth player controls Bowser using the Wii U GamePad. In this mode, the four main players are tasked with reaching the end of the board without losing all of their hearts whilst avoiding being caught by Bowser, who is trying to stop them. If Bowser catches up to the other players, a minigame takes place in which Bowser uses the GamePad's features to activate various devices, such as tilt controlled fire rods, pinball flippers, and breathing fire, whilst the other players attempt to take as little damage as possible. The players win if at least one player makes it to the end of the board with their hearts intact, but if all players are defeated, Bowser wins.


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