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Mario's Time Machine

Mario's Time Machine
Mario's Time Machine SNES.jpg
Super NES packaging
Developer(s) The Software Toolworks
Radical Entertainment (NES)
Publisher(s) The Software Toolworks
Nintendo (NES)
Composer(s) Mark Knight
Series Super Mario
Platform(s) MS-DOS, Super NES, Nintendo Entertainment System
Release DOS
  • NA: 1993
  • NA: 1996 re-release
Super NES
  • NA: December 1993
NES
  • NA: June 23, 1994
Genre(s) Educational game
Mode(s) Single player

Mario's Time Machine is an educational video game originally released for MS-DOS and then for the Nintendo Entertainment System and Super NES consoles. The Software Toolworks both developed and published the MS-DOS and Super NES versions in 1993, while the NES version was developed by Radical Entertainment and published by Nintendo in 1994. The MS-DOS version was re-released as Mario's Time Machine Deluxe in 1996.

Mario's Time Machine is one of several educational Mario video games that were released during the early 1990s; the game focuses on teaching human history. While the gameplay and engine varies between the three different versions, the story is roughly the same: the player assumes the role of Mario, who uses a time machine to return various artifacts, which had been stolen by Bowser, to their correct points in time.

Mario's Time Machine received generally negative reviews since its release, holding an aggregate score of 60.25% on GameRankings based on two reviews. Its use as an educational title has been mixed, and the game has been compared to another educational history game, Where in Time Is Carmen Sandiego?

Mario's Time Machine is set in the year 1993. Bowser, who has built a time machine called the "Timulator", travels back in time and steals essential artifacts from various points in human history to place on display in a museum inside his castle. Because these actions will eventually change history permanently, the player character Mario takes control of the Timulator to return the artifacts to their proper areas in time. In the NES version, Bowser also kidnaps Yoshi, who is freed upon completing the game. The gameplay focuses on teaching the player the historical significance of each artifact (and of the associated historical person); to progress through the game, the player must correctly answer questions relating to the learned information.


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