Game background | |
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Home plane | 2E: The Land of the Hunt (Carceri) 3E: |
Design details |
Malar (/ˈmeɪlɑːr/ MAY-lar) is the Faerûnian deity of the hunt, evil lycanthropes (werecreatures), and bestial savagery and bloodlust in Ed Greenwood's Forgotten Realms fictional world of Abeir-Toril for the Dungeons & Dragons role-playing game. His dogma, such as it is, concerns savage hunts (often of sapient, humanoid prey), the spreading of the curse of lycanthropy (primarily of the werewolf variety), and general contempt for civilization.
Ed Greenwood created Malar for his home Dungeons & Dragons game, set in Greenwood's Forgotten Realms world.
Malar first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Malar is introduced as the Beastlord, the Stalker, god of wild, marauding beasts, bloodlust, and hunting; he is a chaotic evil lesser god from the plane of Tarterus. Malar is described as "Related to Silvanus and the other “nature” gods, Malar is said to be black, covered with wet, dripping blood, and having the fangs and clawed forelimbs of a great cat. Hunters (both for game and in sport) make offerings to him before setting forth in the chase, and he is said to manifest himself in berserkers, enraged beasts, and in that type of frenzied human killer that men deem “mad.” Bhaal is overlord to those who view killing as an art to be coldly perfected; Malar is the patron of those who exult in it endlessly, sensually; adventurers rather than perfectionists." Malar is described as one of “The Gods of Fury,” which is what these four gods are known as collectively: "Talos is served by Auril, Umberlee, and Malar"; Malar is also one of “The Dark Gods” of evil alignment: "Loviatar, Talona, and Malar serve Bane through Bhaal." Malar is established as being commonly worshipped by chaotic evil fighters, assassins, and clerics.