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MT Framework

MT Framework
Mtframework-logo.png
Developer(s) Capcom
Platform

Microsoft Windows
Xbox 360
PlayStation 3
Xbox One
PlayStation 4
Wii U
Wii
Nintendo 3DS
PlayStation Vita

iOS
Type Game engine

Microsoft Windows
Xbox 360
PlayStation 3
Xbox One
PlayStation 4
Wii U
Wii
Nintendo 3DS
PlayStation Vita

MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine. As a result, the vast majority of their internally developed video games for the PlayStation 3 and Xbox 360 platforms were created on it, including four new titles and three remastered ports of past titles in the Resident Evil series, Capcom's biggest franchise. The visuals of the first games powered by the engine were well received and MT Framework has also won a CEDEC award.

Throughout the years MT Framework received various updates, most significant of which was a major revision called MT Framework 2.0, first introduced with Lost Planet 2 in 2010. Additionally, two offshoots of the engine have been made. MT Framework Lite targets the Wii and PlayStation 3 consoles and MT Framework Mobile powers games for the Nintendo 3DS, PlayStation Vita and iOS.

As of 2014, Capcom's stance on the future of the engine is that while it will continue to be used to create games for the seventh generation of video game consoles, smartphones and handhelds, Panta Rhei and the RE Engine, which is used to develop Resident Evil 7: Biohazard, are intended to be MT Framework's successors for developing games for the eighth generation of video game consoles.


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Wikipedia

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