Luxor 2 | |
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Developer(s) | MumboJumbo |
Publisher(s) | MumboJumbo |
Designer(s) | Scott Hansen |
Series | Luxor |
Platform(s) | |
Release | October 10, 2006 PC
June 30, 2011 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Luxor 2 | |
---|---|
Developer(s) | MumboJumbo |
Publisher(s) | MumboJumbo |
Series | Luxor |
Platform(s) | Nintendo DS, Wii, PlayStation 2, Microsoft Windows, macOS |
Genre(s) | Puzzle video game |
Mode(s) | Single-player |
Luxor 2 is an action-oriented casual puzzle game developed by MumboJumbo. First released in 2006, it is the sequel to the original Luxor, which was released in 2005. The title can be played online at several different sites, and can be purchased for Microsoft Windows, Mac OS X, and Xbox Live Arcade.
The game's console debut was on June 11, 2008, with its release via Xbox Live Arcade. It can be purchased directly from the Xbox Live Marketplace.
Luxor 2 is also available in a Windows Vista-only version from MSN Games which includes improved graphics over the previous computer versions.
The game challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are eliminated, adjacent spheres which now form a segment of three or more or the same color will also explode in a chain reaction.
During gameplay, the on-screen spheres continuously move forward, pushed by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the stage. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.
There are a total of 88 rounds of increasing difficulty, plus 13 bonus rounds which the player can play through. In "Story mode", the player earns titles/rankings as he or she progresses through the various levels. Multiple difficulty settings are available as well, with play at higher settings yielding higher scores.
The arrangement of the levels of Luxor 2 are similar to the arrangement of rounds in Zuma. There are four levels in the first stage, five in the second, and six in the third. The order of levels repeats after every third stage, however, one stage is added in this repetition. For example, levels 1-1 to 1-4 are repeated as levels 4-1 to 4-4, but level 4-5 is added. Levels 4-1 to 4-5 are repeated as levels 7-1 to 7-5, but level 7-6 is added. This is also true for the other levels, except that for the 13th stage, four additional levels are used before entering level 13-5, the last level.