Kiss: Psycho Circus: The Nightmare Child | |
---|---|
Developer(s) |
Third Law Interactive (PC) Tremor Entertainment (DC conversion) |
Publisher(s) |
Gathering of Developers (PC) Take-Two Interactive (DC) |
Engine | Lithtech 1.5 |
Platform(s) | Windows Dreamcast |
Release |
Windows
|
Genre(s) | First-person shooter |
Mode(s) | Single player, Multiplayer (PC version only) |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PC) 70.95% (DC) 51.91% |
Metacritic | (PC) 71/100 (DC) 59/100 |
Review scores | |
Publication | Score |
AllGame | (PC) (DC) |
Edge | 3/10 |
EGM | 2/10 |
Eurogamer | 9/10 |
Game Informer | 4.5/10 |
GamePro | |
Game Revolution | C |
GameSpot | (PC) 6.6/10 (DC) 4.5/10 |
GameSpy | 70% |
GameZone | 9/10 |
IGN | (PC) 7/10 (DC) 6.2/10 |
PC Gamer (US) | 70% |
Kiss: Psycho Circus: The Nightmare Child is a first person shooter computer game developed by Third Law Interactive and published by Gathering of Developers for PC in July 2000. It was also released later that year for Dreamcast (using Windows CE) following a port by Tremor Entertainment. The game is based on Todd McFarlane's Kiss: Psycho Circus series of comic books, themselves inspired by the rock band Kiss. Kiss: Psycho Circus was the first game to be developed by Third Law Interactive, themselves having recently formed in December 1998 after a widely publicized mass walkout from Ion Storm. Versions for PlayStation and Game Boy Color were planned, but were later canceled. The PC version of the game was done on an enhanced version of the Lithtech engine, licensed from Monolith Productions. The PC version was also distributed with the November edition of Computer Buyer in 2000.
The game's story revolves around a Kiss tribute band, who suddenly receive superhuman powers.
The game has received average to mixed reviews. GameRankings and Metacritic gave the game a score of 70.95% and 71 out of 100 for the PC version, and 51.91% and 59 out of 100 for the Dreamcast version.