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Killzone Shadow Fall

Killzone Shadow Fall
Killzone Shadow Fall Box.jpg
Developer(s) Guerrilla Games
Publisher(s) Sony Computer Entertainment
Director(s) Steven ter Heide
Designer(s) Eric Boltjes
Composer(s) Tyler Bates
Lorn
Series Killzone
Engine Decima
Platform(s) PlayStation 4
Release
  • NA: 15 November 2013
  • EU: 29 November 2013
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Killzone Shadow Fall (Official Game Soundtrack)
Soundtrack album by Tyler Bates and Lorn
Released December 31, 2013 (2013-12-31) (PS4 App Version)
September 16, 2014 (2014-09-16) (iTunes)
Genre Ambient, electronic, video game soundtrack
Length 1:26:21 (PS4 App Version)
45:20 (Disc 1)
40:58 (Disc 2)
Aggregate scores
Aggregator Score
GameRankings 73.41%
Metacritic 73/100
Review scores
Publication Score
Destructoid 9/10
Eurogamer 7/10
Game Informer 8/10
GameSpot 7/10
GamesRadar 4/5 stars
IGN 8/10
Polygon 5/10

Killzone Shadow Fall is a first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment. It is the sixth game of the Killzone series and the fourth game of the series for home consoles.Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. The game was released on 22 February 2014 in Japan. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.

As the first game in the series made for Sony's next-gen console, Killzone Shadow Fall received a number of changes to the series formula. The single-player campaign is more open-ended and stealth-based than its predecessors, and the multiplayer modes feature new customization options for weapons. The game also introduced a new proprietary in-house game engine called Decima.

Killzone Shadow Fall's reception was generally favorable overall; it received praise for its visuals, art design and multiplayer modes, while criticism was directed towards the game's single-player mode and several gameplay features, although several critics appreciated the game's attempt to change direction from its predecessors, as well as its more open-ended level design. Critics also criticized the title's lack of innovation as one of the first eighth generation games. As of January 2014, Killzone Shadow Fall has sold 2.1 million copies, making it the first PlayStation 4 game to pass the million copy mark and the second best-selling PlayStation 4 game.

Like its predecessors, Killzone Shadow Fall is a first-person shooter in a science fiction setting. Staple weapons such as the M82 Assault Rifle, stA-52 Assault Rifle, and stA-18 pistol return from the earlier Killzone games, albeit in new forms and variations. New weapons include the LSR44, a recoil-free, hybrid assault/charge sniper rifle that functions much like a miniaturized rail-gun, and the OWL, an advanced hovering attack drone (used by the Shadow Marshals) that can attack/stun when it is adjacent to an adversary, as well as deploy an instant zip line, protect the player from enemy fire with an energy shield, and hack/scan terminals and enemy alarms to prevent reinforcements from arriving.


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