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Kero Blaster

Kero Blaster
Kero Blaster title screen.jpg
Developer(s) Studio Pixel
Publisher(s) Playism
Designer(s) Daisuke "Pixel" Amaya
Platform(s) Windows, iOS, PlayStation 4
Release May 11, 2014
Genre(s) Platform game
Mode(s) Single-player

Kero Blaster (ケロブラスター?) is a platform video game created by Daisuke "Pixel" Amaya. It was released in 2014 for PC and iOS and is the first major project of Pixel since Cave Story in 2004. The game places a heavy emphasis on shooting and received positive reviews on both platforms. A short, free demo titled Pink Hour has been available since a month before the full game's release.

In Kero Blaster, the player controls a frog working for Cat & Frog, a teleporter company. Armed with a peashooter, he has to clean the teleporters of strange black monsters. The player has to work their way through a series of linear stages, by means of running, gunning and jumping. USGamer described the gameplay as "akin to ... Contra or old-school, pre-Symphony of the Night Castlevanias." Furthermore, the game is controlled by changing direction, jumping, firing your weapon and changing your weapon. Holding down the fire button continues to fire in the direction you were facing when you started shooting.

Kero Blaster was originally supposed to be released in 2013, but Pixel delayed its release at the last second. The game was re-build from Gero Blaster, which Pixel announced on BitSummit () in Japan, early 2013, but never released.Gero Blaster was a game based on comics that Pixel drew in college, starring himself as a frog and his girlfriend as a cat. While Pixel developed Cave Story entirely on his own, he worked together with Ms. Kawanaka for Kero Blaster so that he could stay motivated. When Pixel left the level design and production up to her, Pixel "was able to focus on smaller parts while the stages in the game were steadily being created."


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