Kenji Yamamoto | |
---|---|
Native name | 山本 健誌 |
Born |
Japan |
April 25, 1964
Genres | Video game music |
Occupation(s) |
|
Instruments | Piano |
Years active | 1987–present |
Associated acts | Minako Hamano |
Kenji Yamamoto (山本 健誌 Yamamoto Kenji?, born April 25, 1964) is a Japanese video game musician working for Nintendo, where he is notable for composing music in many titles of the Metroid series, mainly Super Metroid and the Prime trilogy. Yamamoto also plays a role as a music director at Nintendo, overseeing the audio for several of their games. He frequently collaborates with fellow composers Minako Hamano and Masaru Tajima.
In development of Super Metroid, Yamamoto came up with some of the game's themes by humming them to himself while riding his motorcycle to work. He was asked to compose the music for Metroid Prime to reinforce the series' continuity.Metroid Prime's Dolby Pro Logic II surround sound was mixed by a member of Dolby Digital. Developers from Retro Studios noted how the process of fitting all the sound effects for a world in Metroid Prime into 6 MB of space was crucial in producing a quality aural experience, as each sound had to be of very high quality to be included. Yamamoto utilizes heavy drums, piano, voiced chants, clangs of pipes, and electric guitar.Metroid Prime 3 took advantage of the increase in the amount of RAM that took place when the series switched from the GameCube to the Wii; this allowed for higher quality audio samples to be used and thus a better overall audio quality.