Kagetsu Tohya | |
Cover of Kagetsu Tohya
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歌月十夜 | |
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Genre | Fantasy, Mystery, Suspense |
Game | |
Developer | Type-Moon |
Publisher | Type-Moon |
Genre | Visual novel, eroge, dojin |
Platform | PC - NScripter engine |
Released | August 2001 |
Kagetsu Tohya (歌月十夜 Kagetsu Tōya?, lit. Ten Nights of the Singing Moon) is Type-Moon's sequel to their earlier dojin visual novel game, Tsukihime, released in August 2001.
There is no official release in English but a community supported English patch is available (based upon the open source ONScripter-EN visual novel engine)
Kagetsu Tohya consists of "Twilight Glass Moon, Fairy Tale Princess", the long main story with many branches, and several shorter side stories that are unlocked one after another after related events in the main story have been read. Ten of these side stories are combined as "Ten Nights of Dream".
One year after the events of Tsukihime (presumably from the "Good Ending" of Arcueid path, as none of the characters are dead), half of July 2001, Shiki is a victim of an accident. After this accident, Shiki awakens into a strange dream wherein he repeats the same day over and over. There are infinitely many endings to the day, but it always begins anew after each day. Eventually, Shiki discovers that he must find Ren, the creator of the dream, if he wishes to escape.
The gameplay is much more dynamic than in Tsukihime. It uses a vastly different system in which the player goes through each of Shiki's "days" in the dream. The number of choices presented to the player in Kagetsu Tohya is also significantly larger than in Tsukihime. Also, due to the plot structure, the timeframe of Kagetsu Tohya is not linear like Tsukihime, but circular; that is, after completing one "day" in Shiki's dream, your status is automatically saved and you have to play the same "day" again, but with different choices. The days do not progress; rather, every time a day is completed, what you have accomplished in that day is saved by the computer. Eventually, you will come across the ending for the game after accomplishing everything that comes before it.